FOS Projects

What I have contributed to

  • Mail::DMARC
    • Provided PostgreSQL support
    • Added grammar functionality to translate requests to PostgreSQL or MySQL
  • Psalm
    • Provided a JSON to Junit report converter that provided the basis for the Junit reports in Psalm.
  • Laravel Onramp
    • Added the sign up wizard.
  • spellchecker-cli
    • Added Report generations and Junit reports for better CI integration.
  • Tailwind Styled Components
    • Improved the type system around components, to pass component props to new component, to keep styled components more type safe.
    • Added some tests, to verify everything works as intended, even with future changes.

What I made

  • Home Assistant Fallback Conversation Agent
    • A Conversation Agent to utilize in your Assist pipeline that will allow using multiple Conversation Agents in a single pipeline.
  • Simple
    • A command line tool for checking for problematic terminology in documentation that may make someone trying to learn to feel discouraged.
    • Inspired by a tweet by Erika Heidi
  • Setup SFDX Github Action
  • Psalm JSON to Junit Report converter

    Note: This was eventually integrated into Psalm, as mentioned above.

    • Converts JSON reports to a Junit reports. This was made prior to Psalm supporting Junit reports.
  • Godot C# Autowire

    Note: This is archived due to Godot 4 making a number of changes, and having not worked on a Godot game in a long time

    • A set of attributes and extensions for setting up autowiring in the Godot game engine.
  • Godot C# Node/Resource Export

    Note: This is archived due to Godot 4 making a number of changes, and having not worked on a Godot game in a long time

    • A set attributes and a plugin for exporting custom Nodes and Resources made in C#.
    • Replicates the GDScript class_name functionality in Godot.