FOS Projects
What I have contributed to
- Mail::DMARC
- Provided PostgreSQL support
- Added grammar functionality to translate requests to PostgreSQL or MySQL
- Psalm
- Provided a JSON to Junit report converter that provided the basis for the Junit reports in Psalm.
- Laravel Onramp
- Added the sign up wizard.
- spellchecker-cli
- Added Report generations and Junit reports for better CI integration.
- Tailwind Styled Components
- Improved the type system around components, to pass component props to new component, to keep styled components more type safe.
- Added some tests, to verify everything works as intended, even with future changes.
What I made
- Home Assistant Fallback Conversation Agent
- A Conversation Agent to utilize in your Assist pipeline that will allow using multiple Conversation Agents in a single pipeline.
- Simple
- A command line tool for checking for problematic terminology in documentation that may make someone trying to learn to feel discouraged.
- Inspired by a tweet by Erika Heidi
- Setup SFDX Github Action
- Psalm JSON to Junit Report converter
Note: This was eventually integrated into Psalm, as mentioned above.
- Converts JSON reports to a Junit reports. This was made prior to Psalm supporting Junit reports.
- Godot C# Autowire
Note: This is archived due to Godot 4 making a number of changes, and having not worked on a Godot game in a long time
- A set of attributes and extensions for setting up autowiring in the Godot game engine.
- Godot C# Node/Resource Export
Note: This is archived due to Godot 4 making a number of changes, and having not worked on a Godot game in a long time
- A set attributes and a plugin for exporting custom Nodes and Resources made in C#.
- Replicates the GDScript
class_name
functionality in Godot.